//==============================================================================
// Catapult shot_anim.txt
//==============================================================================

//==============================================================================
define fire
{
	TechLogic none/Flaming Shot
   set hotspot
   {
      version
      {
         Visualnone
      }
   }
   set hotspot
   {
      version
      {
         Visualparticle SFX A Fire Ball
      }
   }
}


//==============================================================================
define firetrail
{
	TechLogic none/Flaming Shot
   set hotspot
   {
      version
      {
         Visualnone
      }
   }
   set hotspot
   {
      version
      {
         Visualparticle SFX A Fire Ball Trail
      }
   }
}

//==============================================================================
define smoke
{
	TechLogic none/Flaming Shot
   set hotspot
   {
      version
      {
         Visualnone
      }
   }
	set hotspot
	{
		version
		{
			Visualparticle Scenario A Signal Arrow Smoke
		}
	}
}

//==============================================================================
anim None
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Siege G Petrobolos Projectile A
			connect FIRE Fire hotspot
			connect FIRE firetrail hotspot
			connect FIRE smoke hotspot
         }
         version
         {
            Visual Siege G Petrobolos Projectile B
			connect FIRE Fire hotspot
			connect FIRE firetrail hotspot
			connect FIRE smoke hotspot
         }
         version
         {
            Visual Siege G Petrobolos Projectile C
			connect FIRE Fire hotspot
			connect FIRE firetrail hotspot
			connect FIRE smoke hotspot
         }
		}
	}
}
